You need to extract downloaded x360ce ZIP file to folder with your game executable file. In the example picture they are located in Binaries / Retail subfolder. Now you need to find the folder with Tomb Raider II: The Dagger of Xian executable. Navigate to “Local files” tab and press “Browse local files.” button.Ĥ. If you choose the Steam variant, right click the game name and select “Properties”.ģ. You can easily do this by looking into game shortcut settings or finding the game in your Steam library list. Now we have to find the installation folder of your game.
You have to select 32 or 64 bit version (same as the version of Tomb Raider II: The Dagger of Xian you use). The first step is to download x360ce zip file from official site. Emulator allows your controller (joystick, wheel, gamepad, etc.) to operate as the most common device, recognized by most of the games without any additional settings and workarounds.ġ. This method also works with any game – just do the same easy steps, no special skills needed to make any controller work as an Xbox 360 gamepad.
In this tutorial you will find steps to make x360ce work with Tomb Raider II: The Dagger of Xian. In the PC version of Tomb Raider III, the Savegame Crystals were replaced with stationary one-use Medi Crystals, which instead heal Lara on the field.How to use x360ce emulator with Tomb Raider II: The Dagger of Xian on PC Tomb Raider vets, however, know that TR is more about puzzlesolving and trap-tripping To overcome the games devious obstacles, Lara retains all the moves she had in Tomb Raider II and acquires a few new ones: To avoid low-slung traps, she can crouch and then crawl forward to traverse handholds, she uses a hand-over-hand monkey swing.They are stationary and reappear after a short while after being used by moving over them.
Savegame Crystals are also used in the mobile Java version of Tomb Raider: Underworld, where they act as checkpoint markers. These crystals are stationary and have unlimited uses. The Savegame Crystals make their return in the Nintendo Game Boy Color games, Tomb Raider and Tomb Raider: Curse of the Sword. In Tomb Raider III, these crystals are collectible and can be used anywhere and anytime. This saving mechanic contrasts with those present in other versions of the game (mainly the PC version), where several slots are available to the player, as well as the ability to save at any time and as many times as desired. The crystal saving feature on the PlayStation version was eliminated, and instead the player may save at any time like in the PC version, save for a few special. If another crystal is interacted with later, the player will be prompted to overwrite the previous save in the same slot. When approached and interacted with, the player is given the option to save their progress, at which point the game is saved in the game's only slot that is used in the PlayStation Memory Card and then the crystal disappears (in this regard, Savegame Crystals act more like checkpoints). They are found in various key locations throughout the levels. In the original Tomb Raider, Savegame Crystals are stationary and can only be used once.